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Void Mage | |
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Race | Asura |
Job Change | Master Class |
Job Class | Magician Class |
Previous Job | Chaos Magician |
Common role(s) |
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Job preferred Weapon(s) |
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Asura Magician Master Class
Magician who has strong magic attack and give damage by weakness skill. It can attack multiple targets in efficient way, and also it resets cool time of all skills.
[General job description and expected roles]
The expected role of a Void Mage is to DD. Mainly DD, although it also has buffs, it's DDing abilities put most classes to shame.
Highlights
Strengths
The Void Mage packs a serious punch in magical attack with a strong arsenal of area-of-effect and chain spells that deal some serious damage and damage over time. Simply put, a Void Mage can one-frag any HC boss, and defeat any class in PvP.
Also, the Void Mage holds a decent amount of magical defense to guard herself from incoming magical attacks.
Weaknesses
Just like most mages, The Void Mage also lacks in defense where it's to the point to be severe. Although Void Mages suffer in vitality, Void Mages are able to solo effiecntly because of Magic Skin which takes 44% of incoming physical damage to MP. Also, the Void Mage's wisdom is below average usually, so stoning yourself wisdom would be wise.
Also in 8.1 Haste of Conjuror skill only cast 1 spell insted of casting the whole 7sec of the buff like 7.4
Notable Skills
One of the most recognized skills of a Void Mage is Chrono Shift which completely resets the cooling of all his/her skills with the exception of Grace, which was corrected in a recent patch.
Another skill that he/she has is the Chain Lightning which is a bouncing ball of lightning that travels from target to target, dealing a high damage that decrease with each jump.
Magic Skin, which allows 44% of physical damage go to MP, which is a main reason why Void Mages can solo most dungeons easier than tank classes.
Caveats
[List of broken skills and features, if applies]
Recommended Builds
[0/2/2 with the remaining TP to be placed at your discretion.] Pure offense, 2 IM S4 yeti X2 (any ur choice) 1 SLK, or Obsidikar or Abuvha if PVPing. And if able a Koala wouldn't go amiss.
Stone wise :
6 Wisdom/6 Cric Pow
6 Vitality/ 6 Wisdom
Pets
Equipment
Costumes
Rank 3 |
Asura | ||
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Demonhide Garb | Hellish Garb | ||
All races | |||
Anger Robe | |||
Rank 4 |
Asura | ||
Shadow Garb | |||
All races | |||
Sacred Robe | Druid of Belief | ||
Rank 5 |
All races | ||
Steel Devil Robe | Meteoric Robe | Druid of Proud | |
Rank 6 |
All races | ||
Robe of Rejection | Druid of Departed Soul | ||
Rank 7 |
Lv 150 | Lv 155 | Lv 160 |
Crystalline Robe | Nemesis Armor | Stasis Robe |
Helmets
Magician-only | |||
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Cap | Bandana | ||
Wooden Helmet | Kypa | Circlet of Concentration | |
Bone Helmet | War Gear | Spirit Linker | |
Excellent Helm | War Helm | Vision of Soul | |
Ancient Helm | Illusionary Mind | ||
Guard's Helm | Enlightened Sight | ||
Weapons
[Tables of the weapons that are preferred by the job; one sub section per type]
Job level bonus stats
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JLv | Str | Vit | Agi | Int | Wis | Dex | Luck |
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2 | 1 | 1 | 1 | 1 | 1 | 1 | 0 |
3 | 0 | 0 | 0 | 1 | 1 | 0 | 0 |
4 | 1 | 1 | 1 | 1 | 1 | 1 | 0 |
5 | 0 | 0 | 0 | 1 | 1 | 0 | 1 |
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Sum | 155 | 172 | 156 | 253 | 237 | 156 | 67 |
from 41 to 42
Str 3
Vit 5
Agi 3
Int 7
Wis 6
Dex 4
Luck 2
this with full belt
Skills
Left Column: Damage + Passives
Icon | Name | Cost | Level | Description |
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Apostle Of Darkness | 1 TP Per Lvl |
2/2 | passive: ignore 20% M.Def. +20% M.Penetration. | |
CrushingShadows | 1 TP | 1/1 | Passive: when attacking, chance to reduce target's magical defense (-12% M.Def) and move speed (-18% Move Speed), may stack 3X | |
Suppression | JP | 1/3 | Passive: Enhances skill, Increasing the performance. | |
Spell Breaker | JP | 11/11 | 88% Chance to Cancel Targets Casting and 100% chance to Silence, cool down = 40sec | |
Darkness Arrow | JP | 20 | Strong M.Atk Skill - 8 hit skill - ~7.2k dmg per hit, cool down = 1min | |
Life Leech | JP | 20/20 | Damages target (~8.5k dmg), and absorbs 70% of damage as HP: Level 20 life leach does 1.75 times as much damage as level 10. | |
Abyssal Grip | JP | 10/10 | Attacks (~7k dmg) and Holds target for: 2 seconds at level 1; 4 seconds at level 10. | |
Sadism | JP | 10/10 | Passive: ~0.3% chance of recovering damage dealt as hp. | |
Sharp Tongue | JP | 10/10 | Passive: 80% resistance to silence effect. | |
Heed Of The Conjuror | JP | 4/4 | Selfbuff: +25 M.Atk. (Multiplier) to next spell Duration: 15s, CD: 10m, Cast Time: instant MP: 300 |
Middle Column: Damage Dealing
Icon | Name | Cost | Level | Description |
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Crystal Aura | 1 TP Per_Lvl |
2/2 | Passive: +10% Max MP, 2%of Max MP coverts into M.Atk. | |
Chain Lightning | 1 TP | 1/1 | Shoots a ball of lightning that can bounce and hit up to 5 unique targets, ~30.6k dmg, -20% atk per bounce, distance = 5m. | |
Shock Therapy | JP | 1/3 2/3 3/3 |
Passive: Reduces CD by 0.4sec, -17% atk per bounce Passive: Reduces CD by 0.4sec, -14% atk per bounce Passive: Reduces CD by 0.4sec, -11% atk per bounce | |
Inferno Fire Arrow | JP | 10/10 | does ~31.5k dmg, CD = 0.6sec, Takes ~3x as long to cast as regular fire arrow, does ~3x as much damage. | |
Fire Ball | JP | 30/30 | Damages the target (~15k dmg) and applies a 9sec DOT (13k dmg/tick, 1 tick every 2sec) | |
Meteor Shower | JP | 11/11 | 27 sec AOE that fears targets (within an 8m radius for 6 seconds at a time) and damages targets (300 dmg), CD = 10 min. | |
Spirit of Fire | JP | 10/10 | Increases damage to all Fire based spells +30 M.Atk, Duration = 1min, 20sec, CD = 5min | |
Dark Renewal | JP | 10/10 | Passive: 10% of M.Atk, is added to HP and MP recovery. | |
Grim Attrition | JP | 10/10 | Selfbuff: 150% Int. converts to DoT damage Duration: 30m, CD: 15s, Cast Time: instant MP: 1100 |
Right Column: Support
Icon | Name | Cost | Level | Description |
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Time Lapse | 1 TP Per_Lvl |
2/2 | Passive: chance to reduce all damage magic skills cool-down, -5sec | |
Chrono Shift | 1 TP | 1/1 | Resets all cool downs on attack skills: CD = 30min | |
Temporal Mastery | JP | 1/3 | Passive: Reduced CD, -225 sec (or 3min 45sec) Passive: Reduced CD, -450 sec (or 7min 45sec) Passive: Reduced CD, -675 sec (or 11min 15sec) | |
Magic Skin | JP | 7/7 | 5 min buff that decreases 35% of HP physical damage by consuming the same amount of MP. 5 min CD | |
Neutralize Magic | JP | 7/7 |
5 min buff that decreases 36% of HP magical damage by consuming the same amount of MP. 5 min CD | |
Maelstrom Bolt | JP | 10/10 | ~31.5k dmg, CD = 0.6sec, MP: 246 | |
Tempest | JP | 10/10 | Increases damage to all Lightning spells for 1min 20 sec, +30 M.atk, CD = 5min. | |
Wind Weapon | JP | 10/10 | AOE Buff: +10% Attack Speed & +10% Cast speed, Duration = 30min, Radius = 4m, CD = 15sec. | |
Dark Might | JP | 20/20 | AOE Buff: increases the damage of basic and skill attacks (+196 dmg to basic attacks, +392 to all skill attacks), Radius = 4m, Duration = 30min, CD = 15sec. | |
Haste of Conjuror | JP | 5/5 | Self-Buff: Allows all spell to be cast instantly for 7.5sec CD = 10min. |
Asura Racial Buffs
Icon | Name | Cost | Level | Description |
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Asuran Haste | JP | 7/7 | Buff: +7 Atk./Cast Spd. for 30m, CD=15s MP: 385 | |
Evasive Resilience | JP | 7/7 | passive: 140% of Evasion added to max HP |