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Void Mage

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Void Mage Void Mage
Race Asura
Job Change Master Class
Job Class Magician Class
Previous Job Chaos Magician
Common role(s)
Job preferred Weapon(s)

Asura Magician Master Class
Magician who has strong magic attack and give damage by weakness skill. It can attack multiple targets in efficient way, and also it resets cool time of all skills.

[General job description and expected roles]

The expected role of a Void Mage is to DD. Mainly DD, although it also has buffs, it's DDing abilities put most classes to shame.

HighlightsEdit

StrengthsEdit

The Void Mage packs a serious punch in magical attack with a strong arsenal of area-of-effect and chain spells that deal some serious damage and damage over time. Simply put, a Void Mage can one-frag any HC boss, and defeat any class in PvP.

Also, the Void Mage holds a decent amount of magical defense to guard herself from incoming magical attacks.

WeaknessesEdit

Just like most mages, The Void Mage also lacks in defense where it's to the point to be severe. Although Void Mages suffer in vitality, Void Mages are able to solo effiecntly because of Magic Skin which takes 44% of incoming physical damage to MP. Also, the Void Mage's wisdom is below average usually, so stoning yourself wisdom would be wise.

Also in 8.1 Haste of Conjuror skill only cast 1 spell insted of casting the whole 7sec of the buff like 7.4

Notable SkillsEdit

One of the most recognized skills of a Void Mage is Chrono Shift which completely resets the cooling of all his/her skills with the exception of Grace, which was corrected in a recent patch.

Another skill that he/she has is the Chain Lightning which is a bouncing ball of lightning that travels from target to target, dealing a high damage that decrease with each jump.

Magic Skin, which allows 44% of physical damage go to MP, which is a main reason why Void Mages can solo most dungeons easier than tank classes.

CaveatsEdit

[List of broken skills and features, if applies]

Recommended BuildsEdit

[0/2/2 with the remaining TP to be placed at your discretion.] Pure offense, 2 IM S4 yeti X2 (any ur choice) 1 SLK, or Obsidikar or Abuvha if PVPing. And if able a Koala wouldn't go amiss.

Stone wise :

6 Wisdom/6 Cric Pow

6 Vitality/ 6 Wisdom

PetsEdit

EquipmentEdit

CostumesEdit

Void Mage Costumes
Rank 3
R3
Asura
Demonhide GarbDemonhide Garb Hellish GarbHellish Garb
All races
Anger RobeAnger Robe
Rank 4
R4
Asura
Shadow GarbShadow Garb
All races
Sacred RobeSacred Robe Druid of Belief SmallDruid of Belief
Rank 5
R5
All races
Steel Devil RobeSteel Devil Robe Meteoric RobeMeteoric Robe Druid of Proud ThumbDruid of Proud
Rank 6
R6
All races
Robe of RejectionRobe of Rejection Druid of departed soul iconDruid of Departed Soul
Rank 7
R7
Lv 150 Lv 155 Lv 160
White Majester RobeCrystalline Robe NemesisNemesis Armor Jahaq's InheritanceStasis Robe

HelmetsEdit

Magician-only
R1 Cap Icon Cap Bandana IconBandana
R2 Wooden Helmet Icon Wooden Helmet Kypa IconKypa Circlet of Concentration IconCirclet of Concentration
R3 Metal Helm Icon Bone Helmet Metal Helm IconWar Gear Spirit Linker IconSpirit Linker
R4 Metal Helm Icon Excellent Helm Metal Helm IconWar Helm Vision of Soul IconVision of Soul
R5 Metal Helm Icon Ancient Helm Illusionary MindIllusionary Mind
R6 Metal Helm Icon Guard's Helm Enlightened SightEnlightened Sight
R7

Icon helmet priest whitedragon White Majester Coronet

WeaponsEdit

[Tables of the weapons that are preferred by the job; one sub section per type]

Job level bonus sta​​ts


edit data
JLv Str Vit Agi Int Wis Dex Luck
1
2 1 1 1 1 1 1 0
3 0 0 0 1 1 0 0
4 1 1 1 1 1 1 0
5 0 0 0 1 1 0 1
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
Sum 155 172 156 253 237 156 67

From 41 to 42

Str 3

Vit 5

Agi 3

Int 7

Wis 6

Dex 4

Luck 2

this with full belt

SkillsEdit

VM Skills

Left Column: Damage + PassivesEdit

Icon Name Cost Level Description
Apostle Of Darkness Apostle Of Darkness 1 TP
Per Lvl
2/2 passive: ignore 20% M.Def. +20% M.Penetration.
Crushing Shadows CrushingShadows 1 TP 1/1 Passive: when attacking, chance to reduce target's magical defense (-12% M.Def) and move speed (-18% Move Speed), may stack 3X
Suppression Suppression JP 1/3 Passive: Enhances skill, Increasing the performance.
Spell Breaker Spell Breaker JP 11/11 88% Chance to Cancel Targets Casting and 100% chance to Silence, cool down = 40sec
Darkness Arrow Icon Darkness Arrow JP 20 Strong M.Atk Skill - 8 hit skill - ~7.2k dmg per hit, cool down = 1min
Life Leech Life Leech JP 20/20 Damages target (~8.5k dmg), and absorbs 70% of damage as HP:
Level 20 life leach does 1.75 times as much damage as level 10.
Abyssal Grip Abyssal Grip JP 10/10 Attacks (~7k dmg) and Holds target for: 2 seconds at level 1; 4 seconds at level 10.
Sadism Sadism JP 10/10 Passive: ~0.3% chance of recovering damage dealt as hp.
Sharp Tongue Sharp Tongue JP 10/10 Passive: 80% resistance to silence effect.
Heed Of The Conjuror Heed Of The Conjuror JP 4/4 Selfbuff: +25 M.Atk. (Multiplier) to next spell Duration: 15s, CD: 10m, Cast Time: instant MP: 300

Middle Column: Damage DealingEdit

Icon Name Cost Level Description
Crystal Aura Crystal Aura 1 TP
Per_Lvl
2/2 Passive: +10% Max MP, 2%of Max MP coverts into M.Atk.
Chain Lightning Chain Lightning 1 TP 1/1 Shoots a ball of lightning that can bounce and hit up to 5 unique targets, ~30.6k dmg, -20% atk per bounce, distance = 5m.
Shock Therapy Shock Therapy JP 1/3
2/3
3/3
Passive: Reduces CD by 0.4sec, -17% atk per bounce
Passive: Reduces CD by 0.4sec, -14% atk per bounce
Passive: Reduces CD by 0.4sec, -11% atk per bounce
Inferno Fire Arrow Inferno Fire Arrow JP 10/10 does ~31.5k dmg, CD = 0.6sec, Takes ~3x as long to cast as regular fire arrow, does ~3x as much damage.
Fire Ball Fire Ball JP 30/30 Damages the target (~15k dmg) and applies a 9sec DOT (13k dmg/tick, 1 tick every 2sec)
Meteor Shower Meteor Shower JP 11/11 27 sec AOE that fears targets (within an 8m radius for 6 seconds at a time) and damages targets (300 dmg), CD = 10 min.
Spirit of Fire Icon Spirit of Fire JP 10/10 Increases damage to all Fire based spells +30 M.Atk, Duration = 1min, 20sec, CD = 5min
Dark Renewall Dark Renewal JP 10/10 Passive: 10% of M.Atk, is added to HP and MP recovery.
Grim Attrition Grim Attrition JP 10/10 Selfbuff: 150% Int. converts to DoT damage Duration: 30m, CD: 15s, Cast Time: instant MP: 1100

Right Column: SupportEdit

Icon Name Cost Level Description
Time Lapse Time Lapse 1 TP
Per_Lvl
2/2 Passive: chance to reduce all damage magic skills cool-down, -5sec
Chrono Shift Chrono Shift 1 TP 1/1 Resets all cool downs on attack skills: CD = 30min
Temporal Mastery Temporal Mastery JP 1/3 Passive: Reduced CD, -225 sec (or 3min 45sec) Passive: Reduced CD, -450 sec (or 7min 45sec) Passive: Reduced CD, -675 sec (or 11min 15sec)
Magic Skin Magic Skin JP 7/7 5 min buff that decreases 35% of HP physical damage by consuming the same amount of MP. 5 min CD
Neutralize Magic Neutralize Magic JP 7/7

5 min buff that decreases 36% of HP magical damage by consuming the same amount of MP. 5 min CD

Maelstrom Bolt Maelstrom Bolt JP 10/10 ~31.5k dmg, CD = 0.6sec, MP: 246
Tempest Tempest JP 10/10 Increases damage to all Lightning spells for 1min 20 sec, +30 M.atk, CD = 5min.
Wind Weapon Icon Wind Weapon JP 10/10 AOE Buff: +10% Attack Speed & +10% Cast speed, Duration = 30min, Radius = 4m, CD = 15sec.
Dark Might Icon Dark Might JP 20/20 AOE Buff: increases the damage of basic and skill attacks (+196 dmg to basic attacks, +392 to all skill attacks), Radius = 4m, Duration = 30min, CD = 15sec.
Haste of Conjuror Haste of Conjuror JP 5/5 Self-Buff: Allows all spell to be cast instantly for 7.5sec CD = 10min.

Asura Racial BuffsEdit

Icon Name Cost Level Description
Asuran Haste Asuran Haste JP 7/7 Buff: +7 Atk./Cast Spd. for 30m, CD=15s
MP: 385
Evasive Resilience Evasive Resilience JP 7/7 passive: 140% of Evasion added to max HP

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