- This page is about the Job. For the Summoner helmet, see Master Breeder (helmet).
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|Job Change||Master Class|
|Job Class||Summoner Class|
|Previous Job||Soul Breeder|
Pet Buff, Pet heal, DD
|Job preferred Weapon(s)||
Maces or Staves
Deva Summonser Master Class
Summoner who can freely control 2 creatures. It is good at healing creatures and support party members with creature buff.
[General job description and expected roles]
Strongest pets! Using a 2h staff after "uping" the 2nd and 3rd trees from the master skills, the Master Breeder can now be called a full arsenal that can deal damage, buff and heal pets and tank; the better the gears and pets, the better damage a Master Breeder can deal!
Beside that the 2-0-3 build brings a lot of damage power when both pets are fully buffed (with right pets damage is ~ same as Mage-MB with +20 staff). The mp upkeep of Perm-DS is possible with atk spd build, long/crossbow (for HC) and Queen Eva Card. You gain enough mana to use your heals too.
MBs are able to solo HC (even with dots) with a dt (+s5 bp for dots) and akt-spd-macebuild, since the dt heals himself by up to 35k every 30 seconds (only on MB).
Heal pets heal power skyrocks on MB due to high matk boost.
Slow magic skills are the worst weakness for the Master Breeder, this gives his opponents the time to use nightmare, stun, petrify, etc.
And, the low MP regain -- that will always be his problem because Master Breeders rely on MP to heal, attack (Magic attacks), buff, etc. which is his job in a DP; therefore, dual summon mastery is a hard option to take.
Law of Exchange - 12 / 14 / 15 % of pets HP is added to pets Patk | 8 / 9.32 / 9.98 % of pets MP is added to pets Matk
Defense Mastery - reduces damage taken: 1. basic damage by 18% | 2. skill damage by 38% | 3. magical damage by 18%
Perm DS and Magepath is only possible with full MP rec build. BUT, you deal far less damage then. Law of exchange is a must have. (Second TP point into Summon Mastery fixes this. The mana cost/10sec goes from 560m/10, to 40m/10) [List of broken skills and features, if applies]
[List of suggested builds. Do not overwrite others' but add your own.]
Basic Build for Starters
You can use any pets with this seeing as it cost so little to have them out constantly while having best heals and buffs for your pets. This build does lean towards ranged/melee pets but MB is well known for having most strength with these pets as well as never causing magical pets to suffer.
I personally use Agi/Eva/Mov Spd build with melee and ranged pets that have atk spd buffs and Pick Relic. Another amazing build would be STR/INT which i have seen before as well. On my second breeder i use STR/VIT and am more than unstoppable (just slow as hell when running! =P).
I still use a mace no matter what; the casting times aren't short enough for me even though my spells do more damage than p atk it is still a slower kill. I can easily see staff being used so that is up to user as well, i just suggest cast spd be a big part of your build if so.
Matk Build for t1~3
1-1-3 TP build with a Blue Pixie unity for enough MP Recovery. With added blue pots and scrolls you should keep mprec up with ease on 6 Int, 3 Wis and 3 Vit stones. Belt: 4 Angels, 1 s5 Siren and 1 Bosscard. Recomended Golem, Staged if possible.
SOLO - Dura: 80% atk spd, 20% crit power | Stones: 6x Str, 2x Vit, 4x Atk Spd(perm ds-Yes)
Hc Party - Longbow/Xbow, atk spd dura, 6x Dex, 2x Vit, 4x Atk Spd (perm ds - Yes)
Matk Build (T1 + T2):
ergon cratos set, 2 Koala on belt, crit power dura, New Type Staff, Dura helmet, BM luck-buff (get a slave maybe)
-> close to 100% base crit rate and 150+ crit power (perm ds - No)
Int/Vit(using a healer pet and an attacker)
Evasion/Int - Evasion/Vit - Evasion/Crit.Pow (using dual heavy attacker pets which has got stun,sleep skills etc.)
With 3 TPs on third tree the pets become stronger than on any other class.
Melepets still deal higher total damage than magepets.
[Table of costumes that can be worn by the job]
Any Summoner Helmet Is Avalible For Master Breeder
Maces or staves
Job level bonus statsEdit
-* Not verified
Left Column: Healing/Pet PathEdit
|Summon Mastery||1 TP|
|Permanent Dual Summon toggle: 530MP for every 5sec|
Permanent Dual Summon toggle: 80MP for every 5sec (E7P3=more base MP regen).
|Rejuvenating Roar||1 TP||1/1||15 sec Self-Buff: +30% M.Atk, +200%HP Recovery, CD=3min.|
|Passive: reduces CD by 15sec|
Passive: reduces CD by 30sec
Passive: reduces CD by 45sec
|Healing Wave||JP||10/10||Heal that travels from one target to another up to 4 times: 900HP recovered total, HP recovery reduce 20% every, Distance 4m, CD=1min.|
|Creature Restoration||JP||20/20||12sec Heal Over Time, ~1200HP Recovered every 2sec, CD=30sec|
|Mass Soothing||JP||10/10||Party Pet AOE Heal, radius 8m, 12 sec restoration, ~950HP every 2sec, CD=20sec.|
|Bestial Cry||JP||10/10||Creature Buff: +25 Move Speed, duration 30min, CD = 15 sec.|
|Creature Mastery||JP||30/30||Passive: Increases Combat Ability of Summoned Creatures.|
Middle Column: Mage PathEdit
|Critical Resonance||1 TP|
|2/2||Passive: When spell crits, chance to Self-Buff: 10sec of +280 M.Atk, Crit Ratio +2%. Buff can stack 5X.|
|Glacial Whorl||1 TP||1/1||10sec. Debuff (Move Speed -50%) and DOT (~13k dmg every 2sec), CD = 6sec.|
|Passive: Reduces CD by 0.5sec.|
Passive; Reduces CD by 1.0sec.
|Mighty Energy Beat||JP||10/10||~13k atk, CD=0.6sec|
|Acid Spray||JP||30/30||18sec Debuff (-1170 P.Def. and -1170 M.Def) and DOT (~500 dmg every 5 sec), CD = 45sec.|
|Flash||JP||20/20||~6k Atk and Debuff (-40 Accuracy)|
|Mortal Coil||JP||10/10||Passive: M.Atk. increases by 50% of Intelligence & P.Def increases by 50% of Vitality|
|Mind Mauler||JP||10/10||Passive: Chance to Debuff Attackers (10sec. of -10% M.Def.)|
|Primal Concentration||JP||10/10||Passive: +10% Intelligence, +5% Vitality.|
|Creature Breeding||JP||16/16||Passive: EXP gained by summoned creatures = 80%, EXP for pets in formation = 16%|
Right Column: Pet Buff PathEdit
|Grim Desire||1 TP|
|2/2||Creature Buff Toggle: Chance to increase attack speed and cast speed by 30% when this effect is granted, 60MP consumed every 10sec. CD = 3sec.|
|Law Exchange||1 TP||1/1||Passive: Converts a 12% of a creature's Max HP into P.Atk. and 8% of a creature's Max MP into M.Atk.|
|Converts a 13% of creature's Max HP into P.Atk. and 8.66% of a creature's Max MP into M.Atk.|
Converts a 15% of a creature's Max HP into P.Atk. and 9.98% of a creature's Max MP into M.Atk.
|Pass Damage||JP||16/16||Spell where creature takes damage in place of Caster, consumes MP continuously.|
|Defense Mastery||JP||6/6||100% Probability to: Reduce Physical damage by 19%, Skill damage by 38%, and Magical Damage by 19%, Lasts 30min, CD = 3sec.|
|Trait Mastery||JP||4/4||Creature Buff: +8.4 Str, +8.4 Vit, +8.4 Int, and +8.4 Wis. +45 P.atk,+45 M.atk, +45 P.def, +45 M.def. duration 30min, CD = 5sec. Doesn't stack with Master Support|
|Empowering Scent||JP||10/10||Toggle: +6 Str, +6 Vit, +6 Int, +6 Wis, +30 P.atk, +30 M.atk, +30 P.def, +30 M.def, consumes 22mp/5sec, CD = 3sec. Doesn't Stack with Master Boost|
|Breeder's Synergy||JP||10/10||Passive: Creature Gains +80% of Breeder's Strength, +80% of Breeder's Intelligence|
|Expert Caretaker||JP||10/10||Passive: Increase creature's MAX HP +10% and MAX MP +10%|
Deva Racial Buffs
|Heal Over Time: 2% of max HP per tick for 17s, CD=6m 30s MP: 565|
Target range buff magic. Increase M.Acc and
Accuracy at a certain amount of time
Buff: +14.3 P. & M. Accuracy, duration = 30m, CD = 15s