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Card Abilities are skills a pet can learn that enables the pet card to be equipped on the player's belt slot. When equipped, it increases a character's Stat(s). Sadly, the in-game tooltip for belt stats is bugged at the minute, giving completely incorrect stats.

When a pet (with belt passives skilled) is slotted onto your belt, there is a +1% increase to the appropriate stats for each pet with the same belt passive, starting with the first pet. For example, a stage 0 level 90 pantera gives +6% strength and +6% physical attack, but the belt adds +1% to these values when two or more of the same stat is inserted to belt and so the actual bonus from belting two such a pets is +7% strength and +7% physical attack per pet. There is a +30% cap on the bonus to any single stat from the effects of the pet alone, but the extra +1% given by the belt can exceed this cap. For example, belting three s4 panteras will result in +33% to both strenght and physical attack.

Example 2: if I was to slot 3 level 90 harpies, I would only gain +33% dexterity and +33% p.atk speed, despite the belt stats being higher- 12% x 3 = 36%.

Example 3: 2x stage 0 kentaurus on belt=2x15% str/p.atk+2%bonus from having 2 pets giving same stats=32% str/p.atk; if a stage 1 pantera was added, the belt stats would increase to +33%, not +37%.

The table below does not include the +1% bonus gained from the belting mechanism.

  • Abilities learned at level 40 are during Evo 1 and cost 2 JP.
  • Abilities learned at level 90 are during Evo 2 and cost 2 JP.

Tier 1

Name First Ability
(Available at Level 40)
Second Ability
(Available at Level 90)
Stage Increase [%]
Pantera Strength Physical Attack 0 6
1 7
2 8
3 9
4 10
5 11
Poultry Dexterity Physical Accuracy 0 6
1 7
2 8
3 9
4 10
5 11
Tortus Vitality Physical Defense 0 6
1 7
2 8
3 9
4 10
5 11

Tier 2

Name First Ability
(Available at Level 40)
Second Ability
(Available at Level 90)
Stage Increase [%]
Blue Pixie Intelligence Magic Attack 0 11
1 12
2 13
3 14
4 15
5 16
Octopus Intelligence Magic Attack 0 11
1 12
2 13
3 14
4 15
5 16
Orc Strength, Vitality Physical Attack, Physical Defense 0 5.5
1 6.0
2 6.5
3 7.0
4 7.5
5 8.0
Red Pixie Intelligence Magic Attack 0 11
1 12
2 13
3 14
4 15
5 16
Siren Dexterity, Wisdom Physical Accuracy, Magic Accuracy 0 5.5
1 6.0
2 6.5
3 7.0
4 7.5
5 8.0
Skeleton Agility Attack Speed 0 11
1 12
2 13
3 14
4 15
5 16
Wolf Agility Evasion 0 11
1 12
2 13
3 14
4 15
5 16
Yeti Vitality Physical Defense 0 11
1 12
2 13
3 14
4 15
5 16
Lydian Strength, Vitality Physical Defense 0 5.5 (11)
1 6.0 (12)
2 6.5 (13)
3 7.0 (14)
4 7.5 (15)
5 8.0 (16)

Tier 3

Name First Ability
(Available at Level 40)
Second Ability
(Available at Level 90)
Stage Increase [%]
Harpy Dexterity Attack Speed 0 13
1 14
2 15
3 16
4 17
5 18
Hawkman Strength, Vitality Physical Attack, Physical Defense 0 6.5
1 7
2 7.5
3 8
4 8.5
5 9
Nightmare Dexterity Physical Accuracy 0 13
1 14
2 15
3 16
4 17
5 18
Salamander Strength, Intelligence Physical Attack, Magic Attack 0 6.5
1 7.0
2 7.5
3 8.0
4 8.5
5 9.0
Unicorn Agility Evasion 0 13
1 14
2 15
3 16
4 17
5 18

Tier 4

Name First Ability
(Available at Level 40)
Second Ability
(Available at Level 90)
Stage Increase [%]
Angel Vitality, Intelligence Physical Defense, Magic Attack 0 7.5
1 8.0
2 8.5
3 9.0
4 9.5
5 10.0
Gnoll Vitality Block Rate 0 15
1 16
2 17
3 18
4 19
5 20
Ice Maiden Intelligence Magic Attack 0 15
1 16
2 17
3 18
4 19
5 20
Kentauros Strength Physical Attack 0 15
1 16
2 17
3 18
4 19
5 20
Naga Intelligence Magic Attack 0 15
1 16
2 17
3 18
4 19
5 20

Tier 5

Name First Ability
(Available at Level 40)
Second Ability
(Available at Level 90)
Stage Increase [%]
Cerberus Strength, Dexterity Physical Attack, Physical Accuracy 0 8.5
1 9.0
2 9.5
3 10.0
4 10.5
5 11
Genie Vitality HP Recovery 0 17
1 18
2 19
3 20
4 21
5 22
Ifrit Intelligence MP Recovery 0 17
1 18
2 19
3 20
4 21
5 22
Stone Golem Vitality Physical Defense 0 17
1 18
2 19
3 20
4 21
5 22

Tier 6

Name First Ability
(Available at Level 40)
Second Ability
(Available at Level 90)
Stage Increase [%]
Baphomet Intelligence


Cast Speed

0 19%
1 20%
2 21%
3 22%
4 23%
5 24%
Blight Ogre Strength, Intelligence Physical Attack, Magic Attack 0 9.5%
1 10%
2 10.5%
3 11%
4 11.5%
5 12%
Death Tyrant Strength Physical Attack, Attack Speed 0 19 (9.5)
1 20 (10.0)
2 21 (10.5)
3 22 (11.0)
4 23 (11.5)
5 24 (12.0)
Drillbot Vitality, Wisdom Physical Defense, Magic Defense 0 9.5%
1 10%
2 10.5%
3 11%
4 11.5%
5 12%
Minotaurus Strength, Vitality Physical Attack, Physical Defense 0 9.5%
1 10%
2 10.5%
3 11%
4 11.5%
5 12%
Mystic Koala Luck Critical Rate 0 15 (6)
1 16 (7)
2 17 (8)
3 18 (9)
4 19 (10)
5 20 (11)
Undine Vitality Physical Defense 0 19%
1 20%
2 21%
3 22%
4 23%
5 24%
White Dragon Vitality, Intelligence Physical Defense, Magic Attack 0 9.5
1 10.0
2 10.5
3 11.0
4 11.5
5 12.0
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